Aliance
 To be a member of an alliance has certain advantages. Your alliance colleagues will help you if necessary (and if possible, of course), while a single player is an easy target for enemies. Alliance has a special alliance forum, where you can plan common strategy. Every player can form a new alliance, or ask for a place in an existing one. If you are a member of an alliance, you will see otherwise secret information about the members of your alliance (like their current attacks and spells). You can leave the alliance at any time. Alliance has a maximum of 8 members - except for special leagues, where it can be more.
While you are a member of an alliance, a 4% fee is automatically deducted from all gold and mana you earn. This gold and mana is stored in alliance treasury, and only the leader decides who can use it (you can ask him for "treasury key").
Alliance leader
Every alliance has a leader (founder), who is the only one that can allow new members into it, or kick them out. The leader is also a head of diplomacy, and although other members can voice their opinion, it is the leader who has to negotiate and sign inter-alliance treaties. The leader either allows players to withdraw funds from treasury, or asks players to post their demands and then decides whose request will be sanctioned (depending on whether expansion, defense or magic will help the alliance most at the moment).
Leader also selects the alliance coat-of-arms, and leader's coat-of-arms on the map is crowned.
Alliance benefits
- common treasury to give gold and mana to those players that need it most
- alliance forum, only visible for alliance members.
- it is impossible to attack a member of the same alliance (not even by mistake).
- alliance logbook, where you can see the amounts of gold and mana, withdrawn by yourself and other players
- members of the same alliance see current situation of each other on the map, not the data from last recalculation as with other players (from midnight in standard leagues, maximum 15 minutes in action leagues). If you recruit soldiers, build a fortress or magic tower, your colleagues will see it immediately on the map.
- members of the same alliance can read each others reports (attack and spell results).
What can you see about other members?
- reports
- list of player's spells that will come into effect with next recalculation, complete with target lands and spell power
- list of player's attacks that will be executed during next recalculation, complete wiith target lands and attack strength
- number of turns available at the moment
- player's treasury (gold and mana)
- time of last login, and whether the player is currently online
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